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About me

A little about me and what I'm up to.

About

I’m currently a 3rd year Computer Science undergraduate at the University of Cambridge. I enjoy researching and designing AI systems, with a focus on bridging the gap between high-level theory and low-level performance. My background is rooted in systems engineering - I've worked on GPU software at Arm and contributed to the LLVM compiler infrastructure.

I've recently been exploring ways to automate mechanistic interpretability, with the grand dream of fully automated mechanistic interpretability. To this end, I've explored activation oracles and I'm currently working on new techniques to automate the mech interp toolkit. I'm also working on a research project on Generalisation Hacking with Geodesic Research.

In my free time, I love creating chill, inclusive spaces where people can work on things they're genuinely excited about outside of their degree. Most recently, I ran CamHack (Cambridge's largest hackathon) under the theme "Unintended Behaviour", which resulted in some wonderfully unconventional projects. I've also just started Quack, a cosy co-working group for people to come and work on passion projects.

I really enjoy bringing people together - as Student Rep, I ran everything from dodgeball and karaoke to picnics and boba, often getting a third of the entire year group to turn up. I also organise social events for CUCaTS.

Outside of tech, my hobbies include:

  • Obsessing over board games (favourites include: Bohnanza, Azul, Root, and Blood on the Clocktower)
  • Badminton and weightlifting
  • Piano
  • Reading Sci-Fi (most recently, The Dispossessed - Ursula K. Le Guin, Children of Time - Adrian Tchaikovsky, currently reading Foundation - Isaac Asimov)
  • Philosophy

Currently working on

  • Creating Cambridge Battlecode
  • Researching Generalisation Hacking & Model Organisms with Geodesic Research
  • Organising the Cambridge Game Jam
  • My dissertation: Towards Automated Mechanistic Interpretability
  • Experimenting with Taichi Lang for physics simulations
  • Growing the Quack co-working community

CV